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How our ranking works

Directories have a bad reputation for one reason: nobody explains how the order is decided. Here is ours, in full — including what money can and cannot buy.

The ranking is the players’ votes

Each category is ranked by number of votes over the selected period — month (default), week or day. A fourth view sorts by connected players. Nothing else enters the ranking: not your listing age, not how much you spend.

Day, week and month counters reset automatically (at midnight, on Monday, and on the 1st). The all-time total is never reset.

When two servers are tied on votes — which is the normal case for a freshly listed server sitting at zero — the one with more connected players comes first. Nothing random, and no advantage to whoever was listed first.

What premium changes — and what it doesn’t

A premium server counts each vote as 2 instead of 1, and receives 100 base votes per month. That is the full extent of it: premium never reorders the list by itself, and a premium server with fewer voters still finishes behind a free server with more voters.

We state this openly because a hidden multiplier would be exactly the kind of thing you should distrust.

Sponsored slots are outside the ranking

Up to 5 servers per category can occupy a sponsored slot, shown in a clearly separated block above the ranking. Those servers are excluded from the vote ranking below — they cannot occupy both.

Slots are allocated by auction: the owner sets a bid in coins, paid per engagement (site visit, Discord click, IP copy), deduplicated per visitor. Paying gets you visibility in that block. It never buys a position in the vote ranking.

The « trending » list favours momentum

On the homepage, the trending list does not rank by raw totals. It compares votes over the last 48 hours against the previous 48 hours, then divides by the square root of the all-time total:

score = (votes_48h × 2 − votes_previous_48h) ÷ √(votes_total + 1)

The division is deliberate: it hands the spotlight to smaller servers that are accelerating, instead of letting the same incumbents sit there forever.

How we fight vote fraud

  • One vote per server every 2 h, deduplicated by IP and account and browser fingerprint — changing IP through a VPN is not enough to vote twice.
  • An image captcha, signed server-side, on every vote.
  • VPN and proxy blocking (available, currently disabled).
  • Reviews are marked « verified player » only when the author actually voted from a linked account.
  • Uptime and player counts come from our own probes, not from owner declarations.

Manipulating votes (bots, scripts, multi-voting) leads to vote removal, delisting or account suspension.

Live data is measured, not declared

We query each server directly — Minecraft handshake, Source A2S, FiveM HTTP endpoints, Discord widget — and store a sample on every pass. Uptime is the share of successful probes over 7 days. An owner cannot inflate it, and every listing carries a public status page showing that history.

Spotted something that looks like vote manipulation?